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The Amazing Flying Triangle Ships: How they do it

Harv Howard

original source |  fair use notice

Summary: As the reader, you have the privilege of accepting, rejecting or ignoring all or any part of the following article. Is it sheer speculation, pure poppycock, or something insightful? Even the author cannot truthfully say.

As the reader, you have the privilege of accepting, rejecting or ignoring all or any part of the following article. Is it sheer speculation, pure poppycock, or something insightful? Even the author cannot truthfully say. What the author does believe in, however, is a natural process labeled Spontaneous, Non-Directed Information Acquisition (SNDIA). It can be best described succinctly as a type of free-form Remote Viewing which allows the gathering of information about a subject without a directed approach. And a word of caution--which does not make necessarily the following information any more credible--if you dismiss Remote Viewing as being without value, then you have accepted the "official" view without bothering to check the many years of work done in the field starting with the CIA-sponsored work at the Stanford Research Institute International (closely associated with Caltech at that time) in California starting in 1972.

The idea of a massless means of propulsion appears appropriate for the visual evidence reported about triangles. That concept rests solidly in the regime of conventional physics buts suggest such an unusual approach that many people would rather ignore it altogether or temper the concept with discussions of anti-gravity schemes that are woefully short of supplying the same attributes.

A massless vehicle can cause itself to be entirely without mass. The implications of this concept are staggering to our more naturalistically based mindsets of how things are and how things must behave in the gravitationally bound world.

For example, a totally massless ship, even one of any size, which has a minute particle of matter smack into its bulk would instantly attain the kinetic energy of that small bit. The ship would be rammed ahead of the undeterred particle. The occupants, being massless too, would not feel the slightest discomfort nor would the least bit of strain be imposed upon the craft's structure during its instantaneous transformation from zero to near light speed.

"Flat impossible!" critics may howl. "Silly! The very idea of a spaceship being bantered around by a mere particle." Yes, such a suggestion does strike us as totally impossible at first mention. But this whole beautiful setup operates under one primary law of physics that is never mentioned: NO WORK in the scientific and physical sense of the word "work" is actually being done! No outward energy is created, consumed or expended except for that used to make the ship without mass and that doesn't count; that factor lays outside the equation.

In reality, such an event could not be expected to happen quite that tidily. At least, not that the ship would be catapulted across the Universe by the hit of a single atom. Not that it couldn't happen exactly, but the circumstances of space forever prevent that for a solid reason.

There is not just one tiny bit of inertia out there which is going to impact on the ship, but there are countless numbers of them which continually bombard it in a vast assortment of sizes and inertial hammerings. These would range from weak, light energy rays from distant suns to individual atoms, to molecules, and on up to solid chunks of matter moving around at far lesser velocities. The ship would be immobilized by simultaneous and near-simultaneous strikes upon every part of its hull, each wanting to force the ship along is own path. Each bit of starlight would have its impact. The faster the ship was sent reeling off in a particular direction by one impact or a combination, the quicker would its flight be halted and redirected. That would be because the ship is always destined to run into more hits coming from the direction it was heading than from the direction it was leaving. The ship would be captured in a flickering, shuddering standstill of an existence with little, if any, distance gained in any direction. A massless ship, just that and nothing more, would be a big piece of space junk, massless but solidly anchored by bombardments into being worthless as a transportation device without a source of directed movement. The foregoing is nothing but an exercise for vividly conceptionalizing the attributes of a massless ship. However, it was a type of massless ship where that feature did not extend the tiniest distance beyond its hull. That is why a particle striking it could theoretically send it scooting off to the next galaxy at near-light speed. (There was no field for the particle to enter, thus, losing its mass as it did so.)

In actuality, a null-mass ship will have an "force" field extending around it like a bubble, an all-encompassing halo. That condition would provide a defensive device. Anything, particle or object, entering that field would lose its sting, its mass. No bullet or laser would punch through the hull or even touch it. A near-side nuclear blast within the atmosphere perhaps would have some effect by overpowering the shield with its air-blast effect and radiation, but that would be about all. Such a craft would be virtually invincible, an automatic and extremely important feature of its power plant.

We can have some fun considering how the basic controls of the triangle are laid out. The right-hand control would be much like the typical "joystick" of modern aircraft. It has two major functions. Automatically, centered with a slight detent, it can be pushed forward or rearward from the normally centered (level) position. As with conventional aircraft, pushed forward, the ship noses down. Pulled rearward, the ship's nose points upward. The joystick also has a twist capability which is also spring loaded with a centering (straight ahead) detent. Twist left and a (flat) turn to the left is done to the degree of rotation of the control. Twist right and a turn to the right is completed in the same fashion. Full forward, full rearward, or full left or right will rotate the ship a full 90 degrees in each of those directions. The ship will instantly assume a 90-degree change in direction in those directions regardless of speed. The joystick also will be capably of being tilted to the left or right from a center (upright) detent. This feature will allow the craft to bank as typical aircraft do in making a turn. While not at all necessary for flight with this craft, this addition control feature will add versatility to its maneuvering abilities and keep the pilots happy.

Speed is controlled by either the left hand or the right foot. Perhaps both setups are operational in basically similar but different craft. The speed control for the left-hand method would be a slide-type system. But maybe not an actual lever/knob slide in a linear track as with regular aircraft, but perhaps a touch-type panel on which the pilot rests a finger and controls the speed by moving the finger along a marked area or by touching a particular spot. The foot control would function exactly like an accelerator on an automobile.

Remember that this craft not being a true aircraft is not governed by the same rules as an aircraft. The basic rule of an aircraft is to keep the speed in the flying range of the craft otherwise it will fall out of the sky despite the intentions of the pilot. The second basic rule for airplanes is to not ask the aircraft do perform a maneuver which will jeopardize the speed necessary to keep flying or the integrity of the craft. Of course, this all has to factor in with correctly performing ascent and descent maneuvers, turns, etc. (Also, with aircraft, many high-performance models today are capable of maneuvers which may comprise the integrity of the pilot but with no consequences to themselves.) However, with a zero-mass machine, none of this matters. Basically, there are no great skills necessary to operate these craft. Take the hands and feet off the controls, for example, and the craft simply will assume a straight and level hovering position as the joystick returns to its centering detents. And it can hover-"stop" would be a more correct term-- there all day. It doesn't require speed or a proper airflow over its surfaces as would a conventional plane because it operates entirely along different principles.

No sonic boom is a common observation with UFOs and triangles when they are obviously moving faster than the speed of sound which is about 750 mph at sea level. This lack of the typical and expected side-effect of conventional aircraft is nicely avoided by the basic premise of the craft. Its source of locomotion makes the craft massless. In performing that feat, it also entreats the surrounding air for some distance around the craft in the same way. As the ship passes through the air, the air, without mass, in front of its direction of motion is pushed effortlessly out of the way. From this somewhat compressed state it does not push into the normal air directly opposite, but because of its massless state it impinges off the normal air and takes the path of least resistance and abruptly changes its direction of motion and moves to the back of the massless envelope by pressure and suction to the void left behind the craft's advancing body. The air particles can move swiftly back into the space exactly in keeping with the vehicle's movement and far quicker than that area can be filled by a normal inrush of air. Very little turbulence is left behind the craft regardless of speed. There is no tremendous air compression at the leading edges of the craft. It is this feature of the easy displacement (and replacement) of air which allows these craft (UFO and triangles alike) to have their incredible speeds and other capabilities in the lower atmosphere. With no mass to the ship itself and little direct air resistance upon the body field, relatively little actual power is required to propel it as compared to any conventional system in use today.

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